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	<title>Comments for Crackin' Wise</title>
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	<link>http://www.crackinwise.com</link>
	<description>Life, Money, Hobbies, &#38; Politics</description>
	<lastBuildDate>Sun, 01 Jan 2012 10:31:25 +0000</lastBuildDate>
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		<title>Comment on Bresenham&#8217;s Line Drawing Algorithm in C by Kler_Lyday</title>
		<link>http://www.crackinwise.com/bresenhams-line-drawing-algorithm-in-c/comment-page-1/#comment-8677</link>
		<dc:creator>Kler_Lyday</dc:creator>
		<pubDate>Sun, 01 Jan 2012 10:31:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.crackinwise.com/?p=255#comment-8677</guid>
		<description>lesbians in jizz coed sex video free ebony porn site reviews swingers sex party cast leo man in sex and love sex before psa test ass chat program suck yahoo shaved porn videos knightley hentai bowling pin ass brittany spears sex tape free fleshbot percent of men look at porn nude schoolgirl porn gangbang black porn daily porn games sex stories charity auction hummer zahopoulos sex video east lothian sex free adult pics sex en language live sex</description>
		<content:encoded><![CDATA[<p>lesbians in jizz coed sex video free ebony porn site reviews swingers sex party cast leo man in sex and love sex before psa test ass chat program suck yahoo shaved porn videos knightley hentai bowling pin ass brittany spears sex tape free fleshbot percent of men look at porn nude schoolgirl porn gangbang black porn daily porn games sex stories charity auction hummer zahopoulos sex video east lothian sex free adult pics sex en language live sex</p>
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		<title>Comment on 3D Tessellation Algorithms in C++ by James</title>
		<link>http://www.crackinwise.com/3d-tessellation-algorithms-in-c/comment-page-1/#comment-8377</link>
		<dc:creator>James</dc:creator>
		<pubDate>Tue, 22 Nov 2011 07:11:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.crackinwise.com/?p=330#comment-8377</guid>
		<description>Hello, 
Thank you for the psudo code. it is very helpful.

I am having trouble understanding why you use vector&lt;vector &gt; triangles;

as in a vector within a vector?

and how would you retrieve the vector inside in order to obtain the vertices.

It would be great in you can provide further insight.

Thank you, 
James</description>
		<content:encoded><![CDATA[<p>Hello,<br />
Thank you for the psudo code. it is very helpful.</p>
<p>I am having trouble understanding why you use vector&lt;vector &gt; triangles;</p>
<p>as in a vector within a vector?</p>
<p>and how would you retrieve the vector inside in order to obtain the vertices.</p>
<p>It would be great in you can provide further insight.</p>
<p>Thank you,<br />
James</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Bresenham&#8217;s Line Drawing Algorithm in C by Anonymous</title>
		<link>http://www.crackinwise.com/bresenhams-line-drawing-algorithm-in-c/comment-page-1/#comment-8211</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 25 Oct 2011 05:01:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.crackinwise.com/?p=255#comment-8211</guid>
		<description>very bad..no code</description>
		<content:encoded><![CDATA[<p>very bad..no code</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on How Resilience Ruined WoW PVP by Ellesarath Moonsnow</title>
		<link>http://www.crackinwise.com/how-resilience-ruined-wow-pvp/comment-page-1/#comment-7111</link>
		<dc:creator>Ellesarath Moonsnow</dc:creator>
		<pubDate>Mon, 06 Jun 2011 14:01:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.crackinwise.com/?p=35#comment-7111</guid>
		<description>Hello!
I am actually one of those players who haven&#039;t experienced pre-BC nor have ever been part of a big raid on a major city. In fact, all I have done in WoW which has felt truly &quot;great&quot; or &quot;epic&quot; was beating up a few people in BG&#039;s who were packing this kind of gear. What annoys me to bits is how the gear is farmed, it takes no amount of skill nor &quot;other than PvP&quot; farming to gain these sets. I would prefer to go on a hunt for the legendary swrodsman who betrayed his combat squad in the heat of battle and kill him for his sword? But that aspect is just plain nowhere except for in lower lvl PvP, and guess what - they now have something called Heirloom gear which can be farmed by your powerful lvl 80, then mail it within the account. The gear has no lvl req and scales with the wearer&#039;s lvl. This gear basically makes you a twink for which ever level you are and there is little if not no gear which can compete with it no matter how much you grind or farm which no one does since they won&#039;t use the gear in 3 levels :/ So as a new WoW player it kinda sucks since all the &quot;vets&quot; have such a nasty advantage not only on their good ol&#039; high lvl chars but now also on the new chars they make -.- when the fuck am I to feel equal to anyone?!

Clearly frustrated and annoyed - Yours sincerely Ellesarath Moonsnow</description>
		<content:encoded><![CDATA[<p>Hello!<br />
I am actually one of those players who haven&#8217;t experienced pre-BC nor have ever been part of a big raid on a major city. In fact, all I have done in WoW which has felt truly &#8220;great&#8221; or &#8220;epic&#8221; was beating up a few people in BG&#8217;s who were packing this kind of gear. What annoys me to bits is how the gear is farmed, it takes no amount of skill nor &#8220;other than PvP&#8221; farming to gain these sets. I would prefer to go on a hunt for the legendary swrodsman who betrayed his combat squad in the heat of battle and kill him for his sword? But that aspect is just plain nowhere except for in lower lvl PvP, and guess what &#8211; they now have something called Heirloom gear which can be farmed by your powerful lvl 80, then mail it within the account. The gear has no lvl req and scales with the wearer&#8217;s lvl. This gear basically makes you a twink for which ever level you are and there is little if not no gear which can compete with it no matter how much you grind or farm which no one does since they won&#8217;t use the gear in 3 levels :/ So as a new WoW player it kinda sucks since all the &#8220;vets&#8221; have such a nasty advantage not only on their good ol&#8217; high lvl chars but now also on the new chars they make -.- when the fuck am I to feel equal to anyone?!</p>
<p>Clearly frustrated and annoyed &#8211; Yours sincerely Ellesarath Moonsnow</p>
]]></content:encoded>
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		<title>Comment on How Resilience Ruined WoW PVP by AWSSSOOME</title>
		<link>http://www.crackinwise.com/how-resilience-ruined-wow-pvp/comment-page-1/#comment-6444</link>
		<dc:creator>AWSSSOOME</dc:creator>
		<pubDate>Wed, 06 Apr 2011 00:38:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.crackinwise.com/?p=35#comment-6444</guid>
		<description>Im no dinosaur im all for cahnge but the direction their changing in is for noobs, period not for the entire community and most of the player base are noobs due to not playing earlier on in game and just joining and gettign the wrong concept of the game its beign deviated and diluted blizzard needs to make the game have a brain requirement most players cant even play up to par they dont even know what true skill really is thats why they whine nerf or op everytime or their biased towards their class and want nothing to counter their abilities its jsut a shit fest full of trolls and retards and great people near and far its bad really bad.</description>
		<content:encoded><![CDATA[<p>Im no dinosaur im all for cahnge but the direction their changing in is for noobs, period not for the entire community and most of the player base are noobs due to not playing earlier on in game and just joining and gettign the wrong concept of the game its beign deviated and diluted blizzard needs to make the game have a brain requirement most players cant even play up to par they dont even know what true skill really is thats why they whine nerf or op everytime or their biased towards their class and want nothing to counter their abilities its jsut a shit fest full of trolls and retards and great people near and far its bad really bad.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Infinite Loop by Danny</title>
		<link>http://www.crackinwise.com/infinite-loop/comment-page-1/#comment-6225</link>
		<dc:creator>Danny</dc:creator>
		<pubDate>Sat, 19 Mar 2011 12:07:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.crackinwise.com/?p=389#comment-6225</guid>
		<description>Where have you disappeared?</description>
		<content:encoded><![CDATA[<p>Where have you disappeared?</p>
]]></content:encoded>
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	<item>
		<title>Comment on New Laptop: Acer Extensa 4420-5963 by Chong Perkiss</title>
		<link>http://www.crackinwise.com/new-laptop-acer-extensa-4420-5963/comment-page-1/#comment-5721</link>
		<dc:creator>Chong Perkiss</dc:creator>
		<pubDate>Sat, 12 Feb 2011 17:53:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.crackinwise.com/?p=197#comment-5721</guid>
		<description>I went over this  web site  and I  believe  you have a lot of good  info  ,  saved to fav (:.</description>
		<content:encoded><![CDATA[<p>I went over this  web site  and I  believe  you have a lot of good  info  ,  saved to fav (:.</p>
]]></content:encoded>
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	<item>
		<title>Comment on 3D Tessellation Algorithms in C++ by Dave</title>
		<link>http://www.crackinwise.com/3d-tessellation-algorithms-in-c/comment-page-1/#comment-5579</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Mon, 31 Jan 2011 07:25:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.crackinwise.com/?p=330#comment-5579</guid>
		<description>Thanks for the pseudo code! 

I just finished this assignment for Graphics and it was very helpful to have this as a guide, while still requiring me to think through nitty gritty details myself.

Great work!</description>
		<content:encoded><![CDATA[<p>Thanks for the pseudo code! </p>
<p>I just finished this assignment for Graphics and it was very helpful to have this as a guide, while still requiring me to think through nitty gritty details myself.</p>
<p>Great work!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Bresenham&#8217;s Line Drawing Algorithm in C by kumar vicky</title>
		<link>http://www.crackinwise.com/bresenhams-line-drawing-algorithm-in-c/comment-page-1/#comment-5351</link>
		<dc:creator>kumar vicky</dc:creator>
		<pubDate>Thu, 13 Jan 2011 04:29:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.crackinwise.com/?p=255#comment-5351</guid>
		<description>nice hlping me</description>
		<content:encoded><![CDATA[<p>nice hlping me</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Bresenham&#8217;s Line Drawing Algorithm in C by kumar vicky</title>
		<link>http://www.crackinwise.com/bresenhams-line-drawing-algorithm-in-c/comment-page-1/#comment-5350</link>
		<dc:creator>kumar vicky</dc:creator>
		<pubDate>Thu, 13 Jan 2011 04:29:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.crackinwise.com/?p=255#comment-5350</guid>
		<description>nice</description>
		<content:encoded><![CDATA[<p>nice</p>
]]></content:encoded>
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