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	<title>Crackin' Wise &#187; Code Factory</title>
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	<link>http://www.crackinwise.com</link>
	<description>Life, Money, Hobbies, &#38; Politics</description>
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		<title>Infinite Loop</title>
		<link>http://www.crackinwise.com/infinite-loop/</link>
		<comments>http://www.crackinwise.com/infinite-loop/#comments</comments>
		<pubDate>Tue, 22 Dec 2009 20:55:24 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Code Factory]]></category>

		<guid isPermaLink="false">http://www.crackinwise.com/?p=389</guid>
		<description><![CDATA[Today at work, I used this line of code: pnlError.Controls.Add(pnlError); Oooops! =P]]></description>
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		<title>When writing networked apps in java&#8230;</title>
		<link>http://www.crackinwise.com/when-writing-networked-apps-in-java/</link>
		<comments>http://www.crackinwise.com/when-writing-networked-apps-in-java/#comments</comments>
		<pubDate>Thu, 29 Jan 2009 17:38:03 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Code Factory]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[coding]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[networking]]></category>

		<guid isPermaLink="false">http://www.crackinwise.com/?p=365</guid>
		<description><![CDATA[&#8230;and you are using plain text encoding, use a Scanner instead of a BufferedReader, wrapped over a InputStreamReader. I just fought a timeout bug for quite some time that was fixed by this.]]></description>
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		<title>3D Tessellation Algorithms in C++</title>
		<link>http://www.crackinwise.com/3d-tessellation-algorithms-in-c/</link>
		<comments>http://www.crackinwise.com/3d-tessellation-algorithms-in-c/#comments</comments>
		<pubDate>Mon, 17 Nov 2008 15:25:14 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Code Factory]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[fltk]]></category>
		<category><![CDATA[graphics]]></category>
		<category><![CDATA[tessellation]]></category>

		<guid isPermaLink="false">http://www.crackinwise.com/?p=330</guid>
		<description><![CDATA[Recently, for a Computer Graphics project, I had to implement algorithms which tessellated four different shapes in C++. We were provided various classes that did vector math, transformations, and FLTK setup for us. The only thing we had to do was implement the algorithms to compute vertices and build triangles. Below I will share the [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Bresenham&#8217;s Line Drawing Algorithm in C</title>
		<link>http://www.crackinwise.com/bresenhams-line-drawing-algorithm-in-c/</link>
		<comments>http://www.crackinwise.com/bresenhams-line-drawing-algorithm-in-c/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 02:35:54 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Code Factory]]></category>
		<category><![CDATA[algorithm]]></category>
		<category><![CDATA[bresenham]]></category>
		<category><![CDATA[linedrawing]]></category>
		<category><![CDATA[midpoint]]></category>
		<category><![CDATA[opengl]]></category>

		<guid isPermaLink="false">http://www.crackinwise.com/?p=255</guid>
		<description><![CDATA[While working on a project for graphics, I needed some information on Bresenham&#8217;s line drawing algorithm, a.k.a. the midpoint line drawing algorithm, most specifically doing it in C for OpenGL. There was pretty much little or bad information out there or it was some parts making sense, others not. Here is my rendition of the [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>The power of XSL Transforms</title>
		<link>http://www.crackinwise.com/the-power-of-xsl-transforms/</link>
		<comments>http://www.crackinwise.com/the-power-of-xsl-transforms/#comments</comments>
		<pubDate>Fri, 05 Sep 2008 14:46:48 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Code Factory]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[webdevelopment]]></category>
		<category><![CDATA[xml]]></category>
		<category><![CDATA[xsl]]></category>
		<category><![CDATA[xslt]]></category>
		<category><![CDATA[zsdkp]]></category>

		<guid isPermaLink="false">http://www.crackinwise.com/?p=168</guid>
		<description><![CDATA[I began working on ZSDKP a few weeks ago and figured out that a key feature of the application would be its ability to scrape items from other sites like Wowguru and Allakhazam. The basic premise is that these sites provide their item XML data and I can just parse it to inject into my [...]]]></description>
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		<title>ZSDKP &#8211; Coming Soon</title>
		<link>http://www.crackinwise.com/zsdkp-coming-soon/</link>
		<comments>http://www.crackinwise.com/zsdkp-coming-soon/#comments</comments>
		<pubDate>Sun, 10 Aug 2008 16:24:24 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Code Factory]]></category>
		<category><![CDATA[Video Games]]></category>
		<category><![CDATA[dkp]]></category>
		<category><![CDATA[loottracking]]></category>
		<category><![CDATA[wow]]></category>
		<category><![CDATA[zsdkp]]></category>

		<guid isPermaLink="false">http://www.crackinwise.com/?p=161</guid>
		<description><![CDATA[You may or may not have noticed that we added a link to a URL of ours. This is a little project we are working on which will, hopefully, have big results. While its still in the early development stages, I will give you a sneak peek. About two years ago, towards the end of [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Some changes around the site, help needed</title>
		<link>http://www.crackinwise.com/some-changes-around-the-site-help-needed/</link>
		<comments>http://www.crackinwise.com/some-changes-around-the-site-help-needed/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 19:39:31 +0000</pubDate>
		<dc:creator>Nick</dc:creator>
				<category><![CDATA[Code Factory]]></category>
		<category><![CDATA[changesaroundthesite]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[dontbreakanything]]></category>

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		<description><![CDATA[Made some changes to fix a bunch of CSS issues. Please contact me if anything sucks&#8230; and by sucks, I mean is broken. Changes, so you know what to look for: Captions now float left right and center, look like captions, and surround the picture with a nice box Code tags make code look like [...]]]></description>
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